Okogawa's Guide (1.9) for Gibbed's ME2 editor Most information in this guide comes from my own 'trial and error' testing, but now it's time to expand. Know any trick with the Gibbed's Mass Effect 2 Save Editor not mentioned here? Well, just post it to: okogawa@hotmail.com with topic: 'Gibbed Guide' and the name I'll post under credits. In-game calculate how much 'Talent Points' your character would have after a respec and write it up, then load the savegame you want to modify with Gibbed's Mass Effect 2 Save Editor. Under the 'Raw' tab, ' - 2. Squad', and a expanded ' + Player' located these two fields directly under + Appearance. Open Gibbed Save Editor for Mass Effect 2 application. It doesn’t matter where you unzip the downloaded folder or where you run it. Click the folder icon in it’s menu and navigate to where Mass Effect 2 stores saves: Documents BioWare Mass Effect 2 Save Select the character file you wish to edit and the most recent save.
About This File
See modding thread http://social.bioware.com/forum/1/topic/128/index/2277020/1 for xbox modding information and to ask questions. Also see Javier's link to his google docs near the end of the OP. Requires Microsoft .NET (tested with v3.5).
N.B.: Vaporizer has been active improving this editor. See his file descriptions for changes.
It also stores xbox headmorphs in pc format so headmorphs from either can be used. (It will still read the XanderChaos' BigEndian headmorphs, but XC's Gibbed will *not* read the default headmorph from this.)
Gibbed Mass Effect 2 Save Editor Xbox 360 One
[NOTE:]
The descriptions and suggested values for the new variables are taken from http://masseffect.wikia.com/wiki/PC_Tweaks_(Mass_Effect_2). Check the hex edit thread for more definitive info on what values are recommended or allowed.
Gibbed Mass Effect 2 Save Editor Xbox 360 Free
Gibbed Mass Effect 2 Editor
This file was mirrored from http://social.bioware.com/project/4373/.